What the announcement says
Blizzard’s public description is “an original open-world shooter.” The announcement does not publish controls, perspective, combat systems, or a feature list.
See all confirmed details →
Blizzard calls STARCRAFT an open-world shooter. In an interview, Dan Hay described the team’s current gameplay plans; those details may change.
Blizzard’s public description is “an original open-world shooter.” The announcement does not publish controls, perspective, combat systems, or a feature list.
See all confirmed details →Hay described a ground-level, close and personal experience, with high tension. The current vision includes open-world exploration, main missions, side quests, character progression, and room to step away from difficult missions.
He also discussed scavenging and armor upgrades. Hay described the team’s current vision, not a final feature list.
First-person or third-person perspective, control scheme, and input support.
Named weapons, weapon classes, inventory, crafting, vehicles, companions, and enemy roster.
Co-op, multiplayer, PvP, online requirement, cross-play, and cross-save.
Interview source: Dan Hay’s BlizzCon conversation with Inven Global, published 12 September 2026. Checked 20 October 2026.
Blizzard’s announcement includes an embedded reveal video, but it was unavailable for direct inspection on 20 October 2026. We cannot classify it as cinematic, in-engine footage, or gameplay. Blizzard has not published a full list of gameplay features.