EE-DAY INTELEMERGENCE ARCHIVE // VERSION 3.0 V3.0 // AUG 20, 2026
Marcus Fenix and Dominic Santiago surrounded by the Locust invasion of Kalona

COG EMERGENCY FREQUENCY // 00:00:01 GLOBAL CONTACT LOST

THE MONSTERS UNDER THE BED WERE REAL.

No warning. No front line. An entire species rose from beneath every city at once. This is the first 72 hours of the end.

DESCEND INTO THE FILE
/// EMERGENCY BROADCAST ///
THIS ISN'T A WAR. IT'S AN EXTINCTION.
/// ALL CHANNELS TERMINATED ///
The crimson Emergence Omen breaking through the ground

THE HORROR OF FIRST CONTACT

THEY CAME
FROM BELOW.

The world of Sera had just survived the Pendulum Wars. Then the earth split open. The Locust were not familiar battlefield targets—they were living nightmares, physically overwhelming an army that had no weapons, doctrine, or language for what it was seeing.

01NO WARNING02NO SAFE CITY03NO WAY BACK
READ THE OFFICIAL CREATIVE BRIEF ↗
CLASSIFICATIONMAINLINE PREQUEL
THEATERKALONA, SERA
TIMEFRAME3 DAYS
ENGINEUNREAL ENGINE 5
DEVELOPERTHE COALITION

INTELLIGENCE BRIEF 01

WHAT WE KNOW

Only details disclosed by The Coalition, Xbox, or official storefronts are marked confirmed. Last verified August 20, 2026.

01
CONFIRMED

THE FIRST 72 HOURS

The campaign unfolds across three days in Kalona as the Locust erupt from below. The city changes in real time—from normal life to total collapse.

02
CONFIRMED

MARCUS + DOM

Fourteen years before the original, Marcus Fenix and Dominic Santiago return from the Pendulum Wars. John DiMaggio and Carlos Ferro reprise their roles.

03
CONFIRMED

BUILT FROM ZERO

Every character, enemy, weapon, animation, sound, and environment was rebuilt in Unreal Engine 5—no inherited game assets or animations.

04
CONFIRMED

HEAVY, BUT MOBILE

Cover combat remains the core, now with low cover, prone reactions, sliding, jumping, climbing, and mantle actions outside cover.

05
CONFIRMED

OCTOBER 6, 2026

Launching on Xbox Series X|S, Xbox on PC, cloud, and Steam. Xbox Play Anywhere is supported, with Game Pass Ultimate access on day one.

06
CONFIRMED

PREMIUM: OCTOBER 1

The Premium Edition includes up to five days of advance access, customization packs, 1,000 Iron, and a campaign-only Bravo Squad weapon pack.

INTELLIGENCE BRIEF 02

THREE WAYS TO FIGHT

The campaign anchors the story. Horde Siege expands co-op to a citywide operation. Versus returns to focused 4v4 combat.

01 // NARRATIVE

CAMPAIGN

Solo, two-player split-screen, or up to four players online. Follow Marcus and Dom through Kalona during the first three days of Emergence.

  • 1–4 ONLINE
  • 2-PLAYER SPLIT-SCREEN
  • WEAPON MODS
02 // PVE

HORDE SIEGE

Three squads—12 players total—enter a rolling battle, complete separate objectives, cross paths, fight world bosses, and extract.

  • 12 PLAYERS
  • 4 CLASSES AT LAUNCH
  • 3 LAUNCH MAPS
03 // PVP

VERSUS

Classic symmetrical Gears combat rebuilt around new traversal. Ranked and Social playlists support refined fan-favorite 4v4 modes.

  • 4V4
  • RANKED + SOCIAL
  • SEASONAL CONTENT

INTELLIGENCE BRIEF 03

THE ROAD TO E-DAY

A compact record of the public campaign—from the surprise reveal to launch.

REVEAL

EMERGENCE BEGINS

The in-engine announcement trailer reveals a mainline prequel starring Marcus and Dom.

DIRECT

GAMEPLAY + RELEASE DATE

The Coalition shows the campaign, rebuilt combat, Kalona, Horde Siege, and October 6.

MULTIPLAYER

THE SQUADS ASSEMBLE

The deep dive confirms launch maps, classes, progression, Versus modes, and seasonal plans.

BETA COMPLETE

FIRST CONTACT

Two multiplayer beta weekends put Horde Siege and 4v4 Versus in players’ hands.

LAUNCH

E-DAY

Global release. Premium Edition advance access begins October 1.

OPEN FILE // UNRESOLVED

WHAT WE
DON'T KNOW

These are real gaps—not disguised rumors. An item moves into the dossier only when an official source closes the file.

01

EXACT CAMPAIGN LENGTH

No official hour count has been announced.

OPEN
02

FULL ENEMY ROSTER

New creatures and villains are confirmed; the complete lineup remains classified.

OPEN
03

POST-LAUNCH ROADMAP

Seasonal maps, classes, and customization are promised; the full schedule is not public.

OPEN
04

FINAL PC REQUIREMENTS

Beta specifications were temporary. Final launch specs are still pending.

OPEN
05

PLAYSTATION RELEASE

No PlayStation version has been officially announced.

OPEN

PRIMARY RECORDS

VERIFY THE INTEL

This is an independent fan project. Gears of War and related marks belong to Microsoft. Facts link to first-party records wherever possible.