THE FIRST 72 HOURS
The campaign unfolds across three days in Kalona as the Locust erupt from below. The city changes in real time—from normal life to total collapse.

COG EMERGENCY FREQUENCY // 00:00:01 GLOBAL CONTACT LOST

THE MONSTERS UNDER THE BED WERE REAL.
No warning. No front line. An entire species rose from beneath every city at once. This is the first 72 hours of the end.
THIS ISN'T A WAR. IT'S AN EXTINCTION./// ALL CHANNELS TERMINATED ///

THE HORROR OF FIRST CONTACT
The world of Sera had just survived the Pendulum Wars. Then the earth split open. The Locust were not familiar battlefield targets—they were living nightmares, physically overwhelming an army that had no weapons, doctrine, or language for what it was seeing.
INTELLIGENCE BRIEF 01
Only details disclosed by The Coalition, Xbox, or official storefronts are marked confirmed. Last verified August 20, 2026.
The campaign unfolds across three days in Kalona as the Locust erupt from below. The city changes in real time—from normal life to total collapse.
Fourteen years before the original, Marcus Fenix and Dominic Santiago return from the Pendulum Wars. John DiMaggio and Carlos Ferro reprise their roles.
Every character, enemy, weapon, animation, sound, and environment was rebuilt in Unreal Engine 5—no inherited game assets or animations.
Cover combat remains the core, now with low cover, prone reactions, sliding, jumping, climbing, and mantle actions outside cover.
Launching on Xbox Series X|S, Xbox on PC, cloud, and Steam. Xbox Play Anywhere is supported, with Game Pass Ultimate access on day one.
The Premium Edition includes up to five days of advance access, customization packs, 1,000 Iron, and a campaign-only Bravo Squad weapon pack.
INTELLIGENCE BRIEF 02
The campaign anchors the story. Horde Siege expands co-op to a citywide operation. Versus returns to focused 4v4 combat.
Solo, two-player split-screen, or up to four players online. Follow Marcus and Dom through Kalona during the first three days of Emergence.
Three squads—12 players total—enter a rolling battle, complete separate objectives, cross paths, fight world bosses, and extract.
Classic symmetrical Gears combat rebuilt around new traversal. Ranked and Social playlists support refined fan-favorite 4v4 modes.
INTELLIGENCE BRIEF 03
A compact record of the public campaign—from the surprise reveal to launch.
The in-engine announcement trailer reveals a mainline prequel starring Marcus and Dom.
The Coalition shows the campaign, rebuilt combat, Kalona, Horde Siege, and October 6.
The deep dive confirms launch maps, classes, progression, Versus modes, and seasonal plans.
Two multiplayer beta weekends put Horde Siege and 4v4 Versus in players’ hands.
Global release. Premium Edition advance access begins October 1.
OPEN FILE // UNRESOLVED
These are real gaps—not disguised rumors. An item moves into the dossier only when an official source closes the file.
No official hour count has been announced.
New creatures and villains are confirmed; the complete lineup remains classified.
Seasonal maps, classes, and customization are promised; the full schedule is not public.
Beta specifications were temporary. Final launch specs are still pending.
No PlayStation version has been officially announced.
PRIMARY RECORDS
This is an independent fan project. Gears of War and related marks belong to Microsoft. Facts link to first-party records wherever possible.