Team Deathmatch
Each team has a pool of lives, and the side that runs out loses, so one player can still clutch it at the end. Respawn points move depending on where the fight is.
Versus · 4v4 PvP
Four modes, six maps, equal loadouts. What each mode asks of your team and what changed in movement and weapons.
Each team has a pool of lives, and the side that runs out loses, so one player can still clutch it at the end. Respawn points move depending on where the fight is.
Like King of the Hill, except a zone stays active until one team has spent enough time in it to score. Comebacks happen late.
One neutral bomb, two enemy bomb sites. Once the bomb is armed, nobody respawns until it goes off or gets defused. First to three detonations wins.
New. Carry the Power Core and hold it inside a zone that moves and shrinks as the round goes on. The core also stores a charge you can use against the other team.
Limited-time modes rotate in after launch, including a Trick or Treat mode for a Halloween event and older Gears modes brought back.
| Map | Where | What to expect |
|---|---|---|
| Outpost | Abandoned army camp above downtown | Bunkers, hills and a raised bridge. Long sightlines and several routes. |
| Battleship | A warship being broken up at the docks | Open decks and contested crossings. Controlling the walkways sets the pace. |
| Park | A zoo by the coast | Open lanes meet at a central fountain, with winding side paths through the exhibits. |
| Precinct | Kalona's police headquarters | Tight interiors and broken walls. Lots of flanks and close fights. |
| Market | A seaside market | Long streets, balconies and packed interiors; fights happen on several levels. |
| Skyward | Rooftops | Jumps between buildings and narrow paths. The high ground is strong but exposed. |
There's an achievement on Battleship for a "workplace safety violation". We'll let you work that one out.
Versus Ranked opens on October 13, one week after launch. (The Coalition, September 30 ↗)
Each mode has its own ranked playlist and ladder, with strict penalties for quitting. After placement matches you get two things:
Quickplay, Player vs Bot playlists by bot difficulty, limited-time modes and events. After each match the lobby votes on what to play next, so groups can stay together.
Boot Camp is a short training course on the controls and new movement. Combat Training is a bigger practice space on a multiplayer map where you can try weapons and spawn small Locust fights, with up to four players in co-op.
If you played Gears 5 or Gears 4, these are the changes you'll notice first: