ARC Machines

Weak points, XP and the drops worth knowing.

Coming October 8

Three new ARC

Sources: Frozen Trail First Look · Update 1.45.0

Note

Machine behavior and balance can change with live updates. Weak points and fight notes here are meant as identification guidance, not a substitute for patch notes.

Support / alarm
Snitch ARC machine reference

Snitch

Weak pointThrustersXPDestroy +100 XP · Loot +200 XP

Notable drops: Snitch Scanner, Sensors, ARC Synthetic Resin, ARC Thermo Lining

Kill it quickly. A Snitch can call ARC reinforcements once it identifies Raider activity.

Flying attacker
Wasp ARC machine reference

Wasp

Weak pointThrustersXPDestroy +100 XP · Loot +200 XP

Notable drops: Wasp Driver, Light Ammo, Simple Gun Parts, ARC Synthetic Resin

Break a thruster to destabilize it and finish the chassis while it is vulnerable.

Flying variant
Erratic Wasp ARC machine reference

Erratic Wasp

Weak pointThrustersXPDestroy +100 XP · Loot +200 XPHealth110
What is verified

The Erratic Wasp is a Wasp variant with no armor, a projectile-volley primary attack and exposed thrusters as its listed weakness. Its current detailed loot pool is not yet confirmed.

Notable drops: Current detailed loot pool is unconfirmed; do not plan a farming route around a specific Erratic Wasp drop yet.

How to fight it: Target the exposed thrusters to destabilize it. A Lure Grenade can create space if you need to disengage.

STANDARD WASPKnown baselineThrusters are the main weakness; normal Wasp drops include Wasp Driver, Light Ammo, Simple Gun Parts and ARC Synthetic Resin.
ERRATIC WASPCurrent variant110 health, no armor, projectile volley, thruster weakness. Detailed loot remains unconfirmed.
Flying support / stun
Hornet ARC machine reference

Hornet

Weak pointRear thrustersXPDestroy +150 XP · Loot +250 XP

Notable drops: Hornet Driver, Medium Ammo, Simple Gun Parts, ARC Performance Steel

Its stun shot drains shields and interrupts movement. The rear thrusters are the clean target.

Small ambusher
Tick ARC machine reference

Tick

Weak pointLow health bodyXPDestroy +50 XP · Loot +100 XP

Notable drops: Tick Pod, ARC Flex Rubber, ARC Thermo Lining

Listen for it. If it latches on, dodge immediately. Any dependable weapon can destroy one.

Rolling explosive
Pop ARC machine reference

Pop

Weak pointUnarmored bodyXPDestroy +50 XP · Loot +100 XP

Notable drops: Pop Trigger, ARC Coolant, ARC Thermo Lining, Crude Explosives

It rushes in and detonates. Create distance or use elevation instead of letting it reach your feet.

Close-range incendiary
Fireball ARC machine reference

Fireball

Weak pointCore exposed while attackingXPDestroy +100 XP · Loot +200 XP

Notable drops: Fireball Burner, ARC Coolant, ARC Thermo Lining, Crude Explosives

The shell is heavily protected until it opens to use the flamethrower. Punish the exposed core, then move away from the fire.

Static defense
Turret ARC machine reference

Turret

Weak pointUse appropriate armor penetrationXPDestroy +100 XP · Loot +200 XP

Notable drops: Light Ammo, Simple Gun Parts, ARC Synthetic Resin, ARC Thermo Lining

Bait the attack from cover, then return fire. Heavy penetration makes the job much faster.

Long-range sniper
Sentinel ARC machine reference

Sentinel

Weak pointYellow canister on armXPDestroy +200 XP · Loot +300 XP

Notable drops: Sentinel Firing Core, Heavy Ammo, Advanced ARC Powercell, ARC Coolant

Watch the aiming beams and break sightline before the shot. Re-peek only when you have a safe damage window.

Mobile utility ARC
Surveyor ARC machine reference

Surveyor

Weak pointWeak point exposed during laser actionXPDestroy +200 XP · Loot +300 core / +100 parts

Notable drops: Surveyor Vault, Advanced ARC Powercell, ARC Circuitry, Sensors

It flees quickly. Stuns or explosives help keep it from escaping before you can secure the vault.

Aggressive heavy flyer
Shredder ARC machine reference

Shredder

Weak pointThrustersXPDestroy +200 XP · Loot +250 XP

Notable drops: Shredder Gyro, Mechanical Components, Simple Gun Parts, ARC Synthetic Resin

Fight from hard cover and hit the thrusters. Heavy ammo or explosives are much safer than prolonged exposure.

Explosive ARC
Comet ARC machine reference

Comet

Weak pointBody / timing windowXPDestroy +100 XP · Loot +200 XP

Notable drops: Comet Igniter, Crude Explosives, ARC Coolant, ARC Thermo Lining

Use cover or elevation, then dodge away before the explosion. Heavy ammo or grenades shorten the encounter.

Flying incendiary
Firefly ARC machine reference

Firefly

Weak pointThrusters / yellow canisterXPDestroy +150 XP · Loot +250 XP

Notable drops: Firefly Burner, ARC Performance Steel, Simple Gun Parts, ARC Coolant

Break its flight stability and do not remain in the burn zone.

Bombardier support
Spotter ARC machine reference

Spotter

Weak pointSmall exposed bodyXPDestroy +100 XP · Loot +200 XP

Notable drops: Spotter Relay, Sensors, ARC Synthetic Resin, ARC Thermo Lining

Kill Spotters first when fighting a Bombardier. Removing its eyes makes the mortar pressure easier to manage.

Heavy mortar platform
Bombardier ARC machine reference

Bombardier

Weak pointYellow leg joints · rear canisterXPDestroy +500 XP · Loot +300 per part

Notable drops: Bombardier Cell, Launcher Ammo, ARC Performance Steel, Heavy Gun Parts

Remove Spotters, use vertical cover, hit the leg joints/rear canister and avoid its close shockwave.

Heavy gun platform
Bastion ARC machine reference

Bastion

Weak pointYellow leg joints · rear canisterXPDestroy +500 XP · Loot +250 per part

Notable drops: Bastion Cell, Medium Ammo, ARC Circuitry, ARC Performance Steel, Heavy Gun Parts

It moves slowly but turns its weapon quickly. Use corners and focus exposed joints rather than fighting the armor.

Heavy mobile brute
Leaper ARC machine reference

Leaper

Weak pointEye · yellow leg jointsXPDestroy +500 XP · Eye +600 · each leg +500

Notable drops: Leaper Pulse Unit, Advanced ARC Powercell, ARC Performance Steel, Explosive Compound

Do not try to outrun the leap in open ground. Use structures it cannot enter, explosives and focused weak-point damage.

Heavy flying missile ARC
Rocketeer ARC machine reference

Rocketeer

Weak pointThrusters · scanner areaXPDestroy +500 XP · Chassis +600 · each thruster +500

Notable drops: Rocketeer Driver, Electrical Components, ARC Circuitry, Heavy Gun Parts

Its lock-on lasers warn before the missile barrage. Break line of sight, then work the thrusters.

Heavy energy flyer
Vaporizer ARC machine reference

Vaporizer

Weak pointThrusters · scanner areaXPDestroy +500 XP · Chassis +600 · each thruster +500

Notable drops: Vaporizer Regulator, Advanced ARC Powercell, Energy Clip, Heavy Gun Parts

It uses a laser and a defensive energy shield. Wait out the shield and punish the thrusters when the window opens.

Heavy roaming event ARC
ARC Turbine machine reference

ARC Turbine

Weak pointSpinning weak point while landedXPDestroy +700 XP · Core +700 · shell +200

Notable drops: Turbine Compressor, Advanced ARC Powercell, Launcher Ammo, Medium Gun Parts

Expect cluster lightning missiles and mines. Its real damage window comes when it lands and exposes the spinning weak point.

Boss-class ARC
Queen ARC machine reference

Queen

Weak pointArmor removed → red core · yellow leg pointsXPDestroy +1000 XP · Core +1000 · parts +500

Notable drops: Queen Reactor, Advanced Electrical/Mechanical Components, Complex Gun Parts, Magnetic Accelerator

Strip armor deliberately, then focus the exposed core. Treat the encounter as an objective, not a casual fight.

Boss-class ARC
Matriarch ARC machine reference

Matriarch

Weak pointArmor removed → red core · yellow leg pointsXPDestroy +1000 XP · Core +1000 · parts +500

Notable drops: Matriarch Reactor, Advanced Electrical/Mechanical Components, Complex Gun Parts, Magnetic Accelerator

Like the Queen, it rewards deliberate armor removal and core damage. Bring the resources for a prolonged fight.

LIVE BALANCE NOTE

ARC behavior, drops, XP and balance values can change with live updates. CGN keeps this field guide aligned with current in-game information and re-checks values as updates land.