In development. CRB is in private testing and is not publicly available yet. Release status

Updated October 14, 2026

Reference

Checking CRB in the game

The /crb verify commands for testing the researched rules yourself.

Several rules in CRB were researched, not measured. The /crb verify commands turn each open question into something you can read in chat. They only read: they never change what CRB does.

verify commands
CommandWhat it checks
/crb verifyA checklist of what has been measured so far.
/crb verify duration rendThe real length of an effect on your target or on you, against what CRB expects.
/crb verify comboFinisher lengths per combo point (Rupture, Slice and Dice).
/crb verify stanceEach listed stance or form need against what the game says in your current stance.
/crb verify names mangleWhich names and spell ids the game accepts, and the exact /cast lines to try.
/crb verify idsSpells that exist under two ids: which one your character has.
/crb verify targetThe target rules against the game, plus what your casts have shown.
/crb verify healsWhich heal ranks you know and whether a rank can be named.
/crb verify shareWhether the game can turn a table into a short text and back.
/crb verify logYour recent casts, failures and the game's messages with the target they were on.
/crb verify resetClears the log and the records.

The log of your own casts and the game's error messages is kept in your saved settings. It holds spell names and creature types, nothing else, so it survives /reload.

Using it for a report

If you find a rule that is wrong, run the matching command, copy what it prints, and include it in your report. It is the most useful thing you can send.