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Story Mode

The Van der Linde gang

Outlaws, renegades and misfits bonded together under Dutch van der Linde. Here is who they are, what each does around camp, and who to find when you want a hunting trip or a game of cards. Nobody's fate is mentioned.

Story ModeSpoiler-safe

Checked Sep 30, 2026 · Sources: OfficialCommunityCGN

An outlaw camp at night: people sit around a campfire under a full moon while one plays guitar, with tents, wagons, lanterns and horses behind them and a dog resting in front.
CGN fan art

Rockstar describes the gang as outlaws, renegades and misfits who have chosen to live outside the law and now fear it may be catching up with them. Official In play, they are the people you live with: they ask for things, trade stories at the fire, and offer to take you out hunting, fishing or robbing. Their camp roles below come from a community reference. Community

No fates here This page never says who survives or who leaves. It stays on who people are and what they do in camp. Anything that touches the story lives in the spoiler-marked chapter guide.

Who is in camp

Leadership

The people who started the gang and keep it running. Rockstar describes the gang as outlaws, renegades and misfits bonded together under the charismatic and idealistic Dutch van der Linde.

  • Dutch van der Linde

    Co-founder and leader

    In camp His tent sits at the heart of camp, and the camp donation box stands next to his lodging.

    Known for Founding the gang with Hosea, and the idea of living outside the law. He took Arthur in when Arthur was young.

  • Hosea Matthews

    Co-founder and second-in-command

    In camp Plays dominoes with Arthur at the camp table and grinds herbs by his tent.

    Known for A conman by trade, and the one who plans many of the gang's scores.

  • Arthur Morgan

    Lead enforcer and the player character

    In camp Your own lodging is where fast travel from camp lives, once you have paid for the upgrade.

    Known for Collecting debts, hunting and fighting for the gang. Rockstar frames his story as a choice between his own ideals and loyalty to the gang that raised him.

  • Susan Grimshaw

    Camp administrator

    In camp Runs the camp's day-to-day order and sits in on the camp poker games.

    Known for Rockstar names her among the gang's key faces.

Gunmen and enforcers

Most of your companion activities come from this group: hunting trips, fishing, home and coach robberies, and games of Five Finger Fillet.

  • John Marston

    Gunman

    In camp Sits in on the camp poker games.

    Known for Grew up in the gang beside Arthur. Players of the first Red Dead Redemption will know the name.

  • Javier Escuella

    Gunman

    In camp Offers companion fishing trips and home robberies, and plays Five Finger Fillet.

    Known for Rockstar names him among the gang's key faces.

  • Bill Williamson

    Gunman

    In camp Offers coach robberies with Arthur and has a camp item request of his own.

    Known for A veteran gunman of the gang.

  • Micah Bell

    Gunman

    In camp Plays Five Finger Fillet and offers coach robberies.

    Known for Joined the gang more recently than the old guard. Rockstar names him among the key faces.

  • Charles Smith

    Gunman and hunter

    In camp Takes Arthur hunting, and asks for items to make fire and poison arrows.

    Known for The gang's hunter. Rockstar names him among the key faces.

  • Sean MacGuire

    Gunman

    In camp Offers home and coach robberies, and makes fire bottles at a camp table.

    Known for The Irish gunman of the group.

  • Lenny Summers

    Gunman

    In camp Plays poker and Five Finger Fillet, and offers coach robberies.

    Known for One of the younger gunmen.

  • Sadie Adler

    Gunwoman

    In camp Plays Five Finger Fillet and sometimes asks Arthur for help finding an item.

    Known for Rockstar names her among the gang's key faces.

Camp managers and providers

These are the people you hand things to: carcasses, valuables, debts and cash. Their wagons and tables are where camp upgrades show up.

  • Simon Pearson

    Camp butcher and cook

    In camp Takes donated carcasses, fish and pelts. Perfect-quality pelts go toward crafting satchel upgrades.

    Known for The stew pot. Camp mood follows the quality of what goes into it.

  • Leopold Strauss

    Bookkeeper and moneylender

    In camp Runs the debt-collection missions, and his wagon sells tonics and liquor once upgraded.

    Known for The ledger. Collecting his debts is how you unlock camp upgrades.

  • Orville Swanson

    Camp priest

    In camp Plays poker at camp.

    Known for The gang's priest.

  • Uncle

    Thief and camp fixture

    In camp Plays poker, and offers a rustling activity later on.

    Known for A longtime member of the gang.

  • Kieran Duffy

    Stable hand

    In camp Brushes the horses, asks for horse medicine, and takes Arthur fishing.

    Known for Looks after the horses at camp.

The women and the children

The heart of camp life: letters, dominoes, small requests and the people who make the camp feel like a home.

  • Abigail Roberts

    Gang member and John's partner

    In camp Plays dominoes with Arthur and has the occasional request.

    Known for Mother of Jack.

  • Jack Marston

    Abigail and John's son

    In camp Wanders camp and makes small item requests, like a lost thimble or a comic.

    Known for The child of the camp.

  • Mary-Beth Gaskill

    Handmaid and thief

    In camp Plays dominoes, and is often seen writing outside her tent.

    Known for Asks Arthur to find a fountain pen.

  • Tilly Jackson

    Handmaid

    In camp Her dominoes activity leads to an item request.

    Known for Often found at the dominoes table.

  • Karen Jones

    Gunwoman and handmaid

    In camp Part of the camp's evening crowd.

    Known for One of the women of the gang.

  • Molly O'Shea

    Dutch's partner

    In camp Has a small item request of her own.

    Known for Asks Arthur to find a pocket mirror.

Friends of the gang

Not in camp every day, but part of the story.

  • Josiah Trelawny

    Conman and friend of the gang

    In camp Not a regular camp resident.

    Known for A conman who belongs to the gang's wider circle.

Camp games

Who plays what

You can play three table games in camp with different members of the gang, depending on how far you are in the story. Poker and Five Finger Fillet can be played for money, with smaller stakes than in town. Dominoes cannot. Community

GameOpponents in campNotes
PokerJohn, Pearson, Strauss, Susan, Uncle, Lenny, SwansonPlayed for money.
Five Finger FilletLenny, Javier, Micah, SadiePlayed for money.
DominoesHosea, Abigail, Pearson, Mary-Beth, TillyDaytime only, not played for money. Tilly's game leads to an item request.

Other gangs

The gangs you will meet out in the world

More than a dozen gangs appear across the map. Six are cataloged in the compendium, and finding all six is part of 100% completion. Community

GangWhere you meet them
O'Driscoll BoysAcross the early map; a large outlaw gang with a long feud against Dutch's.
Lemoyne RaidersIn and around Rhodes, and to a lesser degree Saint Denis. Former soldiers and their sympathizers, with military-grade arms.
Murfree BroodRoanoke Ridge, in New Hanover.
Skinner BrothersWest Elizabeth, around Manzanita Post.
Del Lobo GangMostly New Austin, with hideouts at Thieves' Landing, Fort Mercer and Gaptooth Breach.
Laramie GangLate in the story, in Big Valley.