Story Mode
The Van der Linde gang
Outlaws, renegades and misfits bonded together under Dutch van der Linde. Here is who they are, what each does around camp, and who to find when you want a hunting trip or a game of cards. Nobody's fate is mentioned.
Checked Sep 30, 2026 · Sources: OfficialCommunityCGN

Rockstar describes the gang as outlaws, renegades and misfits who have chosen to live outside the law and now fear it may be catching up with them. Official In play, they are the people you live with: they ask for things, trade stories at the fire, and offer to take you out hunting, fishing or robbing. Their camp roles below come from a community reference. Community
No fates here This page never says who survives or who leaves. It stays on who people are and what they do in camp. Anything that touches the story lives in the spoiler-marked chapter guide.
Who is in camp
Leadership
The people who started the gang and keep it running. Rockstar describes the gang as outlaws, renegades and misfits bonded together under the charismatic and idealistic Dutch van der Linde.
Dutch van der Linde
Co-founder and leader
In camp His tent sits at the heart of camp, and the camp donation box stands next to his lodging.
Known for Founding the gang with Hosea, and the idea of living outside the law. He took Arthur in when Arthur was young.
Hosea Matthews
Co-founder and second-in-command
In camp Plays dominoes with Arthur at the camp table and grinds herbs by his tent.
Known for A conman by trade, and the one who plans many of the gang's scores.
Arthur Morgan
Lead enforcer and the player character
In camp Your own lodging is where fast travel from camp lives, once you have paid for the upgrade.
Known for Collecting debts, hunting and fighting for the gang. Rockstar frames his story as a choice between his own ideals and loyalty to the gang that raised him.
Susan Grimshaw
Camp administrator
In camp Runs the camp's day-to-day order and sits in on the camp poker games.
Known for Rockstar names her among the gang's key faces.
Gunmen and enforcers
Most of your companion activities come from this group: hunting trips, fishing, home and coach robberies, and games of Five Finger Fillet.
John Marston
Gunman
In camp Sits in on the camp poker games.
Known for Grew up in the gang beside Arthur. Players of the first Red Dead Redemption will know the name.
Javier Escuella
Gunman
In camp Offers companion fishing trips and home robberies, and plays Five Finger Fillet.
Known for Rockstar names him among the gang's key faces.
Bill Williamson
Gunman
In camp Offers coach robberies with Arthur and has a camp item request of his own.
Known for A veteran gunman of the gang.
Micah Bell
Gunman
In camp Plays Five Finger Fillet and offers coach robberies.
Known for Joined the gang more recently than the old guard. Rockstar names him among the key faces.
Charles Smith
Gunman and hunter
In camp Takes Arthur hunting, and asks for items to make fire and poison arrows.
Known for The gang's hunter. Rockstar names him among the key faces.
Sean MacGuire
Gunman
In camp Offers home and coach robberies, and makes fire bottles at a camp table.
Known for The Irish gunman of the group.
Lenny Summers
Gunman
In camp Plays poker and Five Finger Fillet, and offers coach robberies.
Known for One of the younger gunmen.
Sadie Adler
Gunwoman
In camp Plays Five Finger Fillet and sometimes asks Arthur for help finding an item.
Known for Rockstar names her among the gang's key faces.
Camp managers and providers
These are the people you hand things to: carcasses, valuables, debts and cash. Their wagons and tables are where camp upgrades show up.
Simon Pearson
Camp butcher and cook
In camp Takes donated carcasses, fish and pelts. Perfect-quality pelts go toward crafting satchel upgrades.
Known for The stew pot. Camp mood follows the quality of what goes into it.
Leopold Strauss
Bookkeeper and moneylender
In camp Runs the debt-collection missions, and his wagon sells tonics and liquor once upgraded.
Known for The ledger. Collecting his debts is how you unlock camp upgrades.
Orville Swanson
Camp priest
In camp Plays poker at camp.
Known for The gang's priest.
Uncle
Thief and camp fixture
In camp Plays poker, and offers a rustling activity later on.
Known for A longtime member of the gang.
Kieran Duffy
Stable hand
In camp Brushes the horses, asks for horse medicine, and takes Arthur fishing.
Known for Looks after the horses at camp.
The women and the children
The heart of camp life: letters, dominoes, small requests and the people who make the camp feel like a home.
Abigail Roberts
Gang member and John's partner
In camp Plays dominoes with Arthur and has the occasional request.
Known for Mother of Jack.
Jack Marston
Abigail and John's son
In camp Wanders camp and makes small item requests, like a lost thimble or a comic.
Known for The child of the camp.
Mary-Beth Gaskill
Handmaid and thief
In camp Plays dominoes, and is often seen writing outside her tent.
Known for Asks Arthur to find a fountain pen.
Tilly Jackson
Handmaid
In camp Her dominoes activity leads to an item request.
Known for Often found at the dominoes table.
Karen Jones
Gunwoman and handmaid
In camp Part of the camp's evening crowd.
Known for One of the women of the gang.
Molly O'Shea
Dutch's partner
In camp Has a small item request of her own.
Known for Asks Arthur to find a pocket mirror.
Friends of the gang
Not in camp every day, but part of the story.
Josiah Trelawny
Conman and friend of the gang
In camp Not a regular camp resident.
Known for A conman who belongs to the gang's wider circle.
Camp games
Who plays what
You can play three table games in camp with different members of the gang, depending on how far you are in the story. Poker and Five Finger Fillet can be played for money, with smaller stakes than in town. Dominoes cannot. Community
| Game | Opponents in camp | Notes |
|---|---|---|
| Poker | John, Pearson, Strauss, Susan, Uncle, Lenny, Swanson | Played for money. |
| Five Finger Fillet | Lenny, Javier, Micah, Sadie | Played for money. |
| Dominoes | Hosea, Abigail, Pearson, Mary-Beth, Tilly | Daytime only, not played for money. Tilly's game leads to an item request. |
Other gangs
The gangs you will meet out in the world
More than a dozen gangs appear across the map. Six are cataloged in the compendium, and finding all six is part of 100% completion. Community
| Gang | Where you meet them |
|---|---|
| O'Driscoll Boys | Across the early map; a large outlaw gang with a long feud against Dutch's. |
| Lemoyne Raiders | In and around Rhodes, and to a lesser degree Saint Denis. Former soldiers and their sympathizers, with military-grade arms. |
| Murfree Brood | Roanoke Ridge, in New Hanover. |
| Skinner Brothers | West Elizabeth, around Manzanita Post. |
| Del Lobo Gang | Mostly New Austin, with hideouts at Thieves' Landing, Fort Mercer and Gaptooth Breach. |
| Laramie Gang | Late in the story, in Big Valley. |